Render Blog

A space for my experiments to live. This section includes interactive animations and viewing it on a desktop is encouraged!

11/25/23, 02/07/24

Website Animations

Since its birth, my website has always been a place for me to have fun. www.gianflavio.com has gone through its fair share of website builders and wordpress templates. In 2023 I moved away from Wordpress and decided to keep it simple (for my sake), using the most basic website builder there is and trying to spice it up with my own taste and content. I had some projects where I had to create some animations for internal web and mobile apps, and I loved it! It's essentially the same work I do but with another layer of complexity. In between freelance work, I began creating some animations for my site. Here are a few of many to come. The interactive contact button, showreel text, and microinteraction UI example were made in Rive, and the rest in Cinema 4D and Lottie.

Hover over me!
Click me!
Play me!

Posture check reminder

10/01/23

💔

Worked on this quick simulation for a social media campaign for Marc Anthony!
I teamed up with the folks at InnerCat Films to create this simulation made in Cinema 4D and Redshift.
The challenge was to make it look like it's breaking/shattering from the bottom up.
I exported three different hearts: One normal, one shattered, and one even more shattered that causes it so crumble. And then I masked it at the point of impact!

7/6/23

Threads Landing Page

Yesterday, Mark Zuckerberg just released his new Twitter competitor app, Threads.

I went on their website https://www.threads.net and loved their landing page! so I decided to recreate it. I just wanted to see how long it would take me, and it took me about 1 work hour.

Initially I tried doing the colors in 3D but I decided to do it in post because it's more flexible and faster. At least for the still image. For the video I had to texture it.

A timelapse!

Product Vis Stuff

6/21/23

I also discovered a way to make clouds by using Cinema 4D's volume builder and Octane's object builder tag. This is great for motion design pieces because they're fully art directable and most importantly, fast and easy! And discovered new ways to animate without keyframes, by using modifiers and mograph tools.

Today I'm practicing with some hard surface modeling, texturing and rendering. It has been a minute since I used Davinci Fusion, good to know I remember almost everything. (Thanks to many all-nighters)